The Herald 2 October 2026
The

RUSTHUB

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VOL. 1, ISSUE 1News from the islandWIPE: MONTHLYPRICE: 0 SCRAP

RUST HUB HERALD - Issue 2

FORCE WIPE: THE CLAN SCENE IS ALREADY FUCKING COOKED

๐Ÿ“ฐ RUST HUB HERALD

FORCE WIPE: THE CLAN SCENE IS ALREADY FUCKING COOKED

Force wipe is here and apparently nobody told the clans they were supposed to take a break.

Bases are already going up. Alliances are already forming. People are already getting raided, rebuilding, getting raided again, and pretending the second rebuild was somehow going to work.

From a massive three-way on East to repeated raids between NV, RtP, Diamond and TTG, this wipe is wasting absolutely no time.

And while the clan scene is doing what it does best, Rust also dropped a pile of new mechanics that are going to make monument control, fuel, defense and early wipe progression even more important.

So let's get into it.

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๐Ÿ”ฅ .SN โ€” EAST TURNS INTO A FUCKING WARZONE

.SN had one hell of a wipe on East.

The wipe eventually ended with a massive three-way raid involving NV, RtP and Diamond, turning what was already a chaotic server into an absolute mess.

Three groups showing up for the same endgame fight is exactly the kind of shit that makes the final stages of a wipe completely unpredictable.

At that point it's not even really about who started the beef.

It's about:

Who has rockets left. Who has boom left. Who still has kits. And who is about to discover that the other two clans have decided they're the common enemy.

.SN managed to make it all the way to the end of the wipe before getting dragged into the chaos, which is honestly impressive considering how quickly East can turn into a fucking warzone.

The final three-way was basically the perfect ending to a wipe that had already been full of fighting.

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โ„๏ธ .101 VS WW โ€” THE SILO WAR

Meanwhile, .101 and WW spent a good portion of the wipe going back and forth.

Multiple online and offline raid attempts came from both sides, with neither group apparently interested in letting the other have a peaceful wipe.

Then Promise took snow.

And once that happened, things started looking a lot less interesting.

Promise reportedly locked down the snow area and started spamming TCs, making expansion and rebuilding considerably harder for the opposition.

Eventually the wipe basically became:

.101 vs WW. Everyone tries to raid everyone. Promise takes snow. TCs fucking everywhere. Wipe is basically over.

Sometimes the most effective strategy isn't a massive online.

Sometimes it's just covering the map in enough tool cupboards that nobody else gets to play.

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๐ŸŸฃ OC โ€” ONLYCLANS PACKS UP AND MOVES TO VITAL

One of the more interesting changes this wipe isn't even a raid.

It's a server move.

OnlyClans has walked away from Rustoria and moved over to Neeko at Vital, with the group moving toward the creation of Vital Vanilla.

And honestly? This could get interesting.

OC moving away from Rustoria puts them into a completely different environment, and the move gives Vital Vanilla a chance to build something around a recognizable clan-scene name rather than just being another server on the list.

There's also something pretty funny about watching a group leave one ecosystem and immediately start building another one somewhere else.

Rust servers have always had a revolving door.

One week you're fighting someone. The next week you're playing on their server. Then six months later everyone's pretending they were never beefing in the first place.

The bigger question is whether Vital Vanilla can actually turn this move into something sustainable.

Because getting people to join a server for one wipe is easy.

Getting clans to stay? That's the part that matters.

If OC can bring activity with them and Vital actually keeps the server healthy, this could end up being more than just another server move.

Or it could be another chapter in the Rust community's favorite tradition:

Everyone moves servers and somehow ends up fighting the exact same people.

We'll see.

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๐Ÿ’ฅ TTG โ€” RAIDED, REBUILT, RAIDED AGAIN

TTG had a rough fucking wipe.

First, RtP ร— Diamond hit TTG, resulting in a raid that forced the group to rebuild.

And because apparently rebuilding wasn't enough suffering, TTG then found themselves getting hit again.

This time it was NV and RtP.

So the TTG wipe basically went:

Get raided. Rebuild. Get raided again. Rebuild harder. NV + RtP pull up.

At some point you have to wonder whether rebuilding is actually worth it when the entire neighborhood has apparently agreed that your base is the next destination.

For TTG, the wipe turned into one long cycle of trying to get back on their feet just to have another group come knocking.

And that's the reality of the clan scene.

You can survive one raid.

You can rebuild.

You can replace the kits.

You can farm the boom.

But if multiple groups have decided you're the target, eventually you're fighting the entire wipe just to stay alive.

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๐Ÿงจ FORCE WIPE HAS NEW TOYS

As if clans needed more reasons to fight over monuments, the October force wipe update has added several new mechanics that could seriously change early and mid-wipe progression.

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โšก POWERED MONUMENT LOOT ROOMS

Powered loot rooms have been added across monuments including:

Airfield Train Yard Water Treatment Launch Site Missile Silo and more.

These rooms give clans another reason to contest major monuments and stockpile Heavy Fuses.

Which means monuments aren't just loot locations anymore.

They're potential fucking objectives.

Expect clans to start fighting over access, rotations and control of these areas early in the wipe.

If your clan controls the monuments, you control more than just the loot.

You control who gets access to it.

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๐Ÿš AIR WOLF GOT FUCKING EXPENSIVE

The Air Wolf helipad now starts damaged.

Before helicopters become available, teams need:

๐Ÿชต 30,000 Wood ๐Ÿ”ฉ 10,000 Metal Fragments ๐Ÿชข 100 Rope

That's a pretty serious early-wipe investment.

The days of immediately getting access to minis without putting resources into the infrastructure are looking a little different.

For larger clans, this could become another early-wipe resource race.

For smaller groups?

Good luck finding the resources before someone else decides the helipad belongs to them.

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๐Ÿงฑ SANDBAGS JUST GOT SERIOUS

Sandbag Barricades have been completely reworked.

Teams can now stack them into defensive positions with firing windows, making them much more useful for actual defensive setups.

Monument fights. Compound defenses. Raid defenses. Holding positions.

Suddenly sandbags aren't just something you throw down because you have spare resources.

They can actually become part of a defensive strategy.

Which means we're probably going to see some absolutely disgusting compounds by the time the bigger clans are fully established.

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๐Ÿ„ THE COWS HAVE ARRIVED

Yes.

Rust has livestock now.

Cows and sheep have been added, bringing:

๐Ÿฅ› Milk ๐Ÿงถ Wool ๐Ÿ„ Breeding ๐Ÿช Ranch trading

And somehow this is going to become part of the clan meta.

Ranch trading can provide rewards including:

HQM Weapons Rare Keycards

So while one group is farming sulfur and another is fighting over Launch Site, someone is going to be standing around managing fucking cows and somehow getting better loot than everyone else.

Classic Rust.

The guy with 40 cows might accidentally become the richest player on the server.

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โ›ฝ FOOD IS NOW FUEL

The Biofuel Generator can convert food into Low Grade Fuel.

Which gives teams another way to generate fuel and makes excess food more valuable during early wipe.

Basically, your useless food pile isn't necessarily useless anymore.

If your clan is producing more food than it can realistically use, that surplus can now become fuel.

And early wipe fuel is always useful.

Minis. Generators. Vehicles.

Everything starts demanding resources eventually.

So congratulations.

Your farm can now become a gas station.

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๐Ÿ“ฐ FINAL WORD

Force wipe is barely underway and we've already got:

๐Ÿ”ฅ .SN getting dragged into a massive three-way on East.

โ„๏ธ .101 and WW repeatedly trying to erase each other.

๐Ÿ”๏ธ Promise locking down snow and covering it in TCs.

๐ŸŸฃ OnlyClans leaving Rustoria and moving toward Vital Vanilla.

๐Ÿ’ฅ TTG getting raided by RtP ร— Diamond, rebuilding, then getting hit again by NV ร— RtP.

And that's before the wipe has even had time to properly settle.

With powered monument loot rooms, damaged Air Wolf access, reworked sandbags, livestock and Biofuel now in the mix, this wipe has plenty of new reasons for clans to fight over territory and resources.

The wipe is fresh.

The bases are going up.

The alliances are forming.

And somewhere right now, someone is already getting offlined.

Welcome to force wipe.

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๐Ÿ“ฐ RUST HUB HERALD

Covering the clan scene, wars, raids, alliances, rivalries, drama and everything else happening across Rust.

Got a raid, rivalry, alliance, merger or wipe progression worth covering?

DM @rusthubherald

Remember: trust no oneBuild. Raid. Survive.

FPS Wolf ยท October 2nd, 2026